
How do you get over your attachment to characters when a game ends?
"The game coming to an end almost feels like grief. There is an emptiness and sense of loss that I don't know how to fill..."

"The game coming to an end almost feels like grief. There is an emptiness and sense of loss that I don't know how to fill..."

It's not fun to play and yet I had a great time

Things were neither better nor simpler for me in 1999, but it was easier to play Star Trek: The Next Generation - Birth of the Federation.

Getting into tabletop RPGs is a daunting, intimidating affair; veteran GM Cat Bussell tells you how to get past the gatekeeping, and make the medium your own.

Bedazzling is in, and that includes your board games
"It Takes Two started off well with amazing puzzles and an interesting approach. But the story of a fighting couple on the verge of divorce was brutal"

Storytelling gives meaning to parts of a greater chaos

A conversation about birdsong, Wilson's Promontory, and being quiet

A story of the ways long-held traditions can still surprise us and reveal us to one another
"Sometimes, I feel as if I've simply outgrown gaming as a hobby..."

After playing God of War in the wake of my mother's death, I'm not sure I'm ready to move forward

“It surprised me when we started getting eyes on the game, and people would bring up the cast’s number of women, or that we depict queer people… Like, isn’t this just how the world is?"

Searching for meaning in the ocean and inside of trees

A somewhat serious and somewhat silly Gaming Bill of Rights

"Virtue and a Sledgehammer," from the developers of "Gods Will Be Watching," eggs you on toward destruction even as it asks you to think about why