SpriteLoop – Free 2D Animation Tool
GameFromScratch.com SpriteLoop – Free 2D Animation Tool SpriteLoop is a free 2D animation tool for Windows, Mac and Linux for creating animations from a collection of images, a style known as cu...
GameFromScratch.com SpriteLoop – Free 2D Animation Tool SpriteLoop is a free 2D animation tool for Windows, Mac and Linux for creating animations from a collection of images, a style known as cu...
GameFromScratch.com August 2026 FREE GameDev Asset Round-Up #2 It’s time for the 2nd August Epic Games bi-monthly asset giveaway on the Fab marketplace, with 3 free assets from August 11th – Aug...
GameFromScratch.com Godot 4.8 Dev2 and Dev3 Releases The Godot game engine got two steps closer to the Godot 4.8 release with the releases of Godot 4.8 Dev2 and Dev3. We took an earlier sneak peek at...
GameFromScratch.com Esoterica Game Engine The Esoterica game engine isn’t for everyone… it says it right there in the name: It is a C++ based based free and open source game engine by Stea...
GameFromScratch.com CNA – It’s C++ XNA XNA is still one of the most popular indie game development frameworks years after being abandoned by Microsoft. The popular C# gamedev project has b...
GameFromScratch.com Sedulous Engine Powered by Beef A very long time ago we first discovered the Beef Programming language (and recently revisited) an excellent new game programming focus programming...
GameFromScratch.com Doriax Game Engine Hands-On The Doriax Game engine is a shockingly robust 2D/3D game engine available for Windows, Mac and Linux. The entire project is open source under the MIT li...
GameFromScratch.com August 2026 FREE GameDev Asset Round-Up It’s time for the August Epic Games bi-monthly asset giveaway on the Fab marketplace, with 3 free assets from July 28th – August 11th....
GameFromScratch.com GodotHub – Awesome New Launcher for Godot GodotHub is a free and open source, cross platform (with binaries for Windows, Mac and Linux) hub or launcher for the Godot game eng...
GameFromScratch.com Unity Getting Real-Time Global Illumination Real-time Global Illumination, a more accurate lighting model that captures secondary bounces of surfaces instead of just the direct eff...